<?xml version="1.0" encoding="ISO-8859-1"?>

<ze_texcoord name="st">
    <!-- Create a texture coordinate object.
    If the object will not be re-used, omit the name attribute.
    
    Methods include:
    -->

    <clear>all</clear>
        <!-- Clears data it contains -->
    

    <append>s, t, s, t ...
         s, t ...
    </append>
        <!-- Adds per vertex texture coordinate data.
        
        Horizontal (s) and vertical (t) coordinates should be numbers between 0 and 1.
        
        Data can be in multiple lines and a line can include
        mutiple datasets of s and t.
        
        But a dataset should have both a and t.
        -->
    
    <readtext s="is" t="it" skip="n">filename, dataset</readtext>
        <!-- Imports texture coordinates from the dataset in the ASCII file.

        A line starts with % indicates dataset name and characters
        after %  will be treated as the dataset identifier.
        
        Coordinate data must follow the identifier immediately.
        
        Any line started with # or %  after the indentifier
        indicates the end of the dataset.
        
        By default the first two columns of data will be treated
        as coordinate s and. This order and column numbers
        can be set with s and t attributes.
        
        If the skip attribute is set, n numbers of records will be
        skipped after accepted a record.
        -->

    <dll append="true" params="p1, p2, ...">filename, function</dll>
        <!-- Calls the the function in the dynamic link library.
        
        Refer to the reference web page for details:
            http://www.zegraph.com/xmlscript/referencel.html
        -->

    <print>device</print>
        <!-- If the device is stdout, print texture coordinate data to
        the standard output device: otherwise tries to open the device
        as a file and print data to the file.
        -->

    <copyfrom>name</copyfrom>
        <!-- Copy texture coordinate data from the named object -->
        
</ze_texcoord>