<?xml version="1.0" encoding="ISO-8859-1"?>

<ze_scene name="scene">
    <!-- Create a scene object.
    If the object will not be re-used, omit the name attribute.
    
    The order of applying transformation methods matters.
    
    Methods include:
    -->

    <perspective scale="factor">true</perspective>
        <!-- Uses perspective view. Any other parameters
        restore to the sceen to ortho view.
        
        The perspective view depth can be modified by
        the factor of the optional attrbute.
        -->
    
    <color>r, g, b, a</color>
        <!-- Sets the beckground color of the viewport area.
        Color components of red, green, blue, and alpha should be numbers of 0 to 1.
        -->
    
    <viewport>x0, y0, width, height</viewport>
        <!-- Sets the viewport. -->
    
    <node>name</node>
        <!-- Sets the named ze_node object as the root node of the scene. -->
        
</ze_scene>