hyperboloid.lua
NAME
hyperboloid
FUNCTION
hyperboloid(n, r, a, b)
NOTES
Generate hyperboloid surface based on parametric equations of
x = a sqrt(1 + u^2) cos(v)
y = a sqrt(1 + u^2) sin(v)
z = b u
Example:
require("plot_simple")
plot = plot_simple.new()
plot:add_static(zeGrf.new("light"))
require("hyperboloid")
xyz, nor = hyperboloid(32, 1, 1, 1)
xyz:scale(50, 50, 50)
shape = zeGrf.new("polygon")
shape:set{type = "quads", vertex = xyz,
vertex_normal = nor, color = {0, .7, .7, 1}}
plot:add(shape)
plot:animate()
NPUTS
n - slices between 0 and 2pi
r - range
a, b - hyperbolic parameters
OUTPUTS
Two zeVertex objects containing coordinates and normals of quads.
SOURCE
require("surface_generator")
function hyperboloid(n, r, a, b)
assert(n >= 8)
assert(r > 0)
assert(a > 0)
assert(b > 0)
local function sfunc(u, v)
local r = a*math.sqrt(1 + u*u)
return r*math.cos(v), r*math.sin(v), b*u
end
local function nfunc(u, v)
local r = math.sqrt(1 + u*u)
local cosv, sinv = math.cos(v), math.sin(v)
return zeMake.normal2(0, 0, 0,
a*cosv*u/r, a*sinv*u/r, b,
-a*r*sinv, a*r*cosv, 0)
end
local U, V = zeUtl.new("double", "double")
U:range(-r, r/n, 2*n+1)
V:range(0, math.pi/n, 2*n+1)
return surface_generator(U, V, sfunc),
surface_generator(U, V, nfunc)
end