local P = {
{ type = "quads",
vertex = {
-70, -70, -70,
70, -70, -70,
70, -70, 70,
-70, -70, 70,
-70, -70, -70,
-70, -70, 70,
-70, 70, 70,
-70, 70, -70,
-70, -70, 70,
70, -70, 70,
70, 70, 70,
-70, 70, 70,
-70, 70, -70,
-70, 70, 70,
70, 70, 70,
70, 70, -70,
70, -70, -70,
70, 70, -70,
70, 70, 70,
70, -70, 70,
-70, -70, -70,
-70, 70, -70,
70, 70, -70,
70, -70, -70
}
},
}
NAME
Hexahedron = P
else
NAME
end