local P = { { type = "quads", vertex = { -70, -70, -70, 70, -70, -70, 70, -70, 70, -70, -70, 70, -70, -70, -70, -70, -70, 70, -70, 70, 70, -70, 70, -70, -70, -70, 70, 70, -70, 70, 70, 70, 70, -70, 70, 70, -70, 70, -70, -70, 70, 70, 70, 70, 70, 70, 70, -70, 70, -70, -70, 70, 70, -70, 70, 70, 70, 70, -70, 70, -70, -70, -70, -70, 70, -70, 70, 70, -70, 70, -70, -70 } }, } NAME Hexahedron = P else NAME end