local P = { { type = "quads", vertex = { 70.710700, 70.710700, 0.000000, 70.710700, 0.000000, 70.710700, 70.710700, -70.710700, 0.000000, 70.710700, 0.000000, -70.710700, -70.710700, -70.710700, 0.000000, -70.710700, 0.000000, 70.710700, -70.710700, 70.710700, 0.000000, -70.710700, 0.000000, -70.710700, 70.710700, 0.000000, -70.710700, 0.000000, -70.710700, -70.710700, -70.710700, 0.000000, -70.710700, 0.000000, 70.710700, -70.710700, -70.710700, 0.000000, 70.710700, 0.000000, -70.710700, 70.710700, 70.710700, 0.000000, 70.710700, 0.000000, 70.710700, 70.710700, 0.000000, 70.710700, -70.710700, -70.710700, 70.710700, 0.000000, 0.000000, 70.710700, 70.710700, 70.710700, 70.710700, 0.000000, 0.000000, -70.710700, 70.710700, -70.710700, -70.710700, 0.000000, 0.000000, -70.710700, -70.710700, 70.710700, -70.710700, 0.000000, } }, { type = "triangles", vertex = { 70.710700, 0.000000, -70.710700, 0.000000, 70.710700, -70.710700, 70.710700, 70.710700, 0.000000, 70.710700, 0.000000, 70.710700, 70.710700, 70.710700, 0.000000, 0.000000, 70.710700, 70.710700, 0.000000, 70.710700, 70.710700, -70.710700, 70.710700, 0.000000, -70.710700, 0.000000, 70.710700, -70.710700, 70.710700, 0.000000, 0.000000, 70.710700, -70.710700, -70.710700, 0.000000, -70.710700, -70.710700, -70.710700, 0.000000, 0.000000, -70.710700, 70.710700, -70.710700, 0.000000, 70.710700, -70.710700, 0.000000, -70.710700, 0.000000, -70.710700, -70.710700, -70.710700, -70.710700, 0.000000, 70.710700, 0.000000, -70.710700, 70.710700, -70.710700, 0.000000, 0.000000, -70.710700, -70.710700, 0.000000, -70.710700, 70.710700, 70.710700, -70.710700, 0.000000, 70.710700, 0.000000, 70.710700, } } } NAME Cubooctahedron = P else NAME end