local P = {
{ type = "quads",
vertex = {
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70.710700, 0.000000, 70.710700,
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0.000000, -70.710700, -70.710700,
70.710700, -70.710700, 0.000000,
}
},
{ type = "triangles",
vertex = {
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70.710700, 70.710700, 0.000000,
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70.710700, -70.710700, 0.000000,
70.710700, 0.000000, 70.710700,
}
}
}
NAME
Cubooctahedron = P
else
NAME
end